How to get and use WorldGuard for Minecraft servers

WorldGuard can keep spawns safe from all manner of destruction (Image via Mojang)
WorldGuard can keep spawns safe from all manner of destruction (Image via Mojang)

The world spawn is one of the most important locations on any of Minecraft's best servers, and this holds true even for private survival servers where you play with friends. The spawn chunks are where you are most vulnerable, so keeping them safe from being destroyed can benefit you. It sucks to get caught in a death spiral because world spawn has become a giant creeper pit.

Thankfully, the modding community has solved this issue. WorldGuard is a server plugin that allows for incredible customization of a safe zone around the world spawn. Detailed below is everything you need to know about downloading and adding it to your pre-existing server.


How to set up WorldGuard for a personal Minecraft server

1) Download WorldGuard

The game version labels should make finding the right WorldGuard easy (Image via dev.bukkit.org)
The game version labels should make finding the right WorldGuard easy (Image via dev.bukkit.org)

The first thing you'll need to do to get WorldGuard set up for your personal modded Minecraft server is to download it.

The extension can be found on the EngineHub official website. Once you click "List downloads" followed by "Stable builds for Bukkit," you'll find a list of stable WorldGuard releases for different Minecraft versions. Get one that is compatible with your game version. The latest stable version of the mod is for Minecraft 1.20.4.


2) Download WorldEdit

Make sure you get the correct version of WorldEdit (Image via dev.bukkit.org)
Make sure you get the correct version of WorldEdit (Image via dev.bukkit.org)

Minecraft's amazing WorldEdit mod is required for WorldGuard to work properly. This means you'll need to download the Bukkit plugin for WorldEdit as well. Make sure that the version of the latter is compatible with whatever Minecraft version you are using, as you will encounter stability issues otherwise. These can be found on the main Bukkit project site.


3) Drop them in the server's plugins folder

The WorldEdit and WorldGuard plugins dropped in the plugins folder (Image via Mojang)
The WorldEdit and WorldGuard plugins dropped in the plugins folder (Image via Mojang)

Once both WorldEdit and WorldGuard have been downloaded, you need to move them into the "plugins" folder within the MC server folder. If the former doesn't exist, feel free to make one. Just make sure the name is exactly "plugins" without the quotation marks.


4) Relaunch the server and set up protection

WorldGuard will also let players know they can't break blocks (Image via The Breakdown/YouTube)
WorldGuard will also let players know they can't break blocks (Image via The Breakdown/YouTube)

With WorldEdit and WorldGuard in the "plugins" folder, launch the server using its jar file. This should automatically install the extensions. Once you're in-game, use the "//wand" command to get the wand needed to use WorldGuard. To protect a spawn area, left-click on one side of it, and click on its opposite corner.

By default, this action only protects the single Y-level of blocks selected. To make it select the entire verticality of a world, use the "//expand vert" command. This will update the selected area to include everything from bedrock to Minecraft's build height. Next, use the "/region define name" command to set up the protected region. You can name it anything.

This should be all that's needed. Players and entities without any permissions should now be unable to break blocks within the selected region. It's also worth noting that this area can be further customized with flags.


5) Set up optional flags

The section of WorldGuard flags dedicated to mobs and their ability to grief (Image via enginehub.org)
The section of WorldGuard flags dedicated to mobs and their ability to grief (Image via enginehub.org)

This game has a ton of optional flags that can be applied to a saved region to further customize exactly what can happen within this area. These flags include whether specific types of mobs can do damage to blocks, which is useful for avoiding enderman and creeper griefing.

Moreover, they don't make it necessary to disable a Minecraft game rule for mobgriefing. There are also tags that let fire spread, mobs spawn, and more.

There are dozens of different flags found in WorldGuard's documentation, so it's definitely worth checking out.


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